Rigger

Application deadline date has been passed for this Job.
PW4 sp. z o.o.
  • Data wysłania: 14 kwietnia, 2021
  • Aplikacje 0
  • Wyświetlenia 244
Opis stanowiska

PW4 Sp. z o.o. is a software house that supports creators of video games by helping them with game development.

Our international team consists of experienced, talented people passionate about making video games: writers, scriptwriters, designers and artists, researchers, developers and producers.

We are currently looking for a Rigger to join our new project.

WE EXPECT FROM YOU:

  • 1+ year experience in character animation for games;
  • Rigging + skinning;
  • Proficiency in Maya or Motionbuilder;
  • Familiarity with motion capture workflow;
  • Understanding of implementing animations into games;
  • Good communication skills and teamwork.

AS A PLUS:

  • Experience with in-game cutscene pipeline;
  • Familiarity with Unreal engine;
  • Passion for Games.

YOUR DUTIES:

  • Preparing optimized rigs for characters and assets;
  • Develop, maintain and create animations for game characters;
  • Assist designers and programmers with gameplay prototypes;
  • Serve as an active participant in team art discussions, critiques and reviews.

 

WHAT YOU CAN EXPECT:

  • An inspired long-term ambitious project;
  • Salary [6.000 – 10.000] gross PLN / month (It depends on your skills and experience);
  • Flexible working hours;
  • Fully remote position until the pandemic is over /or in a modern office.

Send us your CV  in English by the 15th of May 2021 and become a part of PW4 Sp. z o.o.!

Contact in case of questions: biuropw4@gmail.com

 

Please include the clause in your application:

„I give my consent to PW4 Sp. z o.o. processing my personal data contained in my job offer letter in order to carry out recruitment procedure, pursuant to the EU General Data Protection Regulation (GDPR) of 27 April 2016.”

 

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